Playing the online multiplayer in a World War setting is pure nostalgic enjoyment for Call of Duty fans. Sledgehammer moved away from the super soldiers and futuristic warfare and has created a new and improved version of “Call of Duty: World at War.”
The game plays exactly like other Call of Duty games, so there is no need to worry about learning new controls. Even in the beta, it plays smoothly and I have not witnessed any glitches during game play. Weapons, damage output, and loadouts all seem balanced overall, so hopefully when the full game is released November 3rd, it will remain this way.
Listed below are the match types (listed verbatim) which are available so far in the beta. Nothing too new has been added so far, although the game mode “War” reminds me a lot of Star Wars: Battlefront’s “Extraction”. One team has to escort their tank across the battlefield while the other team defends specific points and works to push back the enemy tank. As a team, you must Capture or Defend the Command Post, the Bridge, and the Ammo Depot.
Team Deathmatch – Eliminate the enemy team to score.
Domination – Capture and hold the designated positions to score.
Hardpoint – Capture and hold the hardpoints to score.
Mosh Pit – A rotation of the most popular MP modes.
War – A furious Allied vs. Axis battle across the war-torn village of St. Lo, France.
The game offers a few class “Divisions” to choose from which each focus on different styles of gameplay.
Below, I have included the Level 1 Perks of each Division. Each class has five total perks which can be unlocked by leveling up the specific Division.
Infantry – Rifle Bayonet
Airborne – SMG Suppressor
Armored – LMG Bipod
Mountain – Sniper Sharpshooter
Expeditionary – Shotgun incendiary Shells
It wouldn’t be Call of Duty without rewarding players for their hard work. The scorestreaks are earned by scoring points during each match and include Molotov Cocktails, a Recon Aircraft (U.A.V.), an Artillery Barrage, and of course the classic Care Package.
Some customization was shown in the Private Beta, which allows player to choose a “Face” and gender for their soldier. Clan Tags, Calling Cards, and Emblems are also available and although limited in the Beta, hopefully more will be added so players can show off some individuality.
Call of Duty WWII is going to be the game to play if you enjoyed “Call of Duty: World at War” and the “Medal of Honor” series. One of my favorite memories from the “World at War” game was a little game mode called “Nazi Zombies“. This game mode became “Call of Duty: Zombies” in later games but nothing beats the original in my opinion. Hopefully they will take zombies in the right direction and simplify it. Either way I am looking forward to seeing what this game has to offer as far as game modes, map design and locations, as well as weapons and perks. Who knows, maybe we will get some “Bouncing Betty” mine action, so watch your step out there!
The Beta will be back online September 1st through September 4th for those who pre-ordered the game.
Tom Kolbert loves video games and movies; they have always been a major part of his life and have become something that he is passionate about.
The Call of Duty WWII: Private Beta was played on PS4; all images were taking with the PS4’s Screenshot Function.
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